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 activate instance portals 
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Joined: Mon Mar 01, 2010 6:21 pm
Posts: 6
Post activate instance portals
Ok my problem is i have done the areatriggers (dont know if they are correct) but these are what are needed to enter instances isnt it? well if it is mine are not working at all (for the new instances anyway) ...

This causes me abit of a dilema because i have all 3 of the new 5-Man instances spawned(FoS, PoS and HoR) and half of ICC done but still cannot figure out how the hell i can get it to let me just enter them like you would with any other raid.

So if anyone know how i can get this done it would be great

Areatriggers
Code:
'5382', '1', '631', '631', 'Icecrown Citadel Entrance', '67.0667', '2211.61', '30.1161', '3.13767', '0', '80'

'5383', '1', '571', '571', 'Icecrown Citadel Exit', '5788.28', '2070.84', '636.064', '0.385639', '0', '1'

'5384', '1', '658', '658', 'Pit of Saron Entrance', '436.848', '213.243', '528.709', '0', '0', '80'

'5386', '1', '571', '571', 'Pit of Saron Exit', '5602.17', '2018.15', '798.042', '0', '0', '1'

'5387', '1', '668', '668', 'Halls of Reflection Entrance', '5240.35', '1934.06', '707.695', '0.778632', '0', '80'

'5388', '1', '571', '571', 'Halls of Reflection Exit', '5629.89', '1986.94', '799.95', '0', '0', '1'

'5389', '1', '632', '632', 'Forge of Souls Entrance', '4915.21', '2189.63', '638.734', '2.01847', '0', '80'

'5390', '1', '571', '571', 'Forge of Souls Exit', '5667.66', '2007.54', '798.041', '0', '0', '1'

Worldmap_info
Code:
'631', '631', '1', '25', '80', '80', '5788.28', '2070.84', '636.064', '571', 'Icecrown Citadel', '19', '604800', '0', '0', '0', '0', '0', '500', '0'

658', '658', '4', '5', '78', '80', '5602.17', '2018.15', '798.042', '571', 'Pit of Saron', '3', '7200', '0', '0', '0', '0', '0', '500', '0'

'668', '668', '4', '5', '78', '80', '5629.89', '1986.94', '799.95', '571', 'Halls of Reflection', '3', '7200', '0', '0', '0', '0', '0', '500', '0'

'632', '632', '4', '5', '78', '80', '5667.66', '2007.54', '798.041', '571', 'Forge of Souls', '3', '7200', '0', '0', '0', '0', '0', '500', '0'



Oh! and one more thing, where do you figure out what the transports are?

/updated it to make it easier to read as there was some confusion ^^


Last edited by volitle on Mon Mar 01, 2010 8:41 pm, edited 2 times in total.



Mon Mar 01, 2010 6:22 pm
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Joined: Sat Nov 21, 2009 9:06 am
Posts: 240
Post Re: activate instance portals
Use this for an example (Copy the structure):


Code:
/* Icecrown Citadel Entrance */

INSERT INTO areatriggers VALUES (5382, '1', '631', '631', 'Icecrown Citadel Entrance', '67.0667', '2211.61', '30.1161', '3.13767', '0', '80');


Mon Mar 01, 2010 8:15 pm
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Joined: Mon Mar 01, 2010 6:21 pm
Posts: 6
Post Re: activate instance portals
That still doesnt explain why they are not working, the sql codes there are just copied from my database :lol:. They are their for someone to tell me if there is anything wrong. For instance the map type or the type of trigger it is because as far as i can see everything is correct but still no luck :think:

I just dont understand why it wont let me enter the instance normally without using the .worldport or the .recall command


Mon Mar 01, 2010 8:29 pm
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Joined: Sat Nov 21, 2009 9:06 am
Posts: 240
Post Re: activate instance portals
volitle wrote:
That still doesnt explain why they are not working, the sql codes there are just copied from my database :lol:. They are their for someone to tell me if there is anything wrong. For instance the map type or the type of trigger it is because as far as i can see everything is correct but still no luck :think:

I just dont understand why it wont let me enter the instance normally without using the .worldport or the .recall command


These portals are most likely broken core side:

Test here: http://arcemu.org/forums/index.php?show ... entry95863

And see if its broken there...


Mon Mar 01, 2010 8:35 pm
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Joined: Mon Mar 01, 2010 6:21 pm
Posts: 6
Post Re: activate instance portals
thought so, guess that will be another thing i have to get done as well then :crazy:


Mon Mar 01, 2010 8:42 pm
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Joined: Mon Mar 01, 2010 6:21 pm
Posts: 6
Post Re: activate instance portals
Nope they dont have nothing around the Icecrown Citadel spawned.. tried all and nothing. Thanks for helping Lawyer


Mon Mar 01, 2010 8:59 pm
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Joined: Sun Jul 06, 2008 7:47 pm
Posts: 874
Location: Czech Republic
Post Re: activate instance portals
Maybe because u have incorrect areatrigger ids? ;)

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Tue Mar 02, 2010 8:45 am
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Joined: Mon Mar 01, 2010 6:21 pm
Posts: 6
Post Re: activate instance portals
well what is the correct one? because i even looking in the core and it says 1 is the trigger :S even you guys are using 1 for the instance trigger.


Thu Mar 04, 2010 11:52 am
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Joined: Mon Feb 22, 2010 9:56 am
Posts: 5
Post Re: activate instance portals
1 is the type. In case of areatriggers id is like entry.

Code:
CREATE TABLE `areatriggers` (
  `entry` int(11) unsigned NOT NULL DEFAULT '0',
  `type` tinyint(3) unsigned DEFAULT '0',
  `map` int(11) unsigned DEFAULT NULL,
  `screen` int(11) unsigned DEFAULT NULL,
  `name` varchar(100) DEFAULT '0',
  `position_x` float NOT NULL DEFAULT '0',
  `position_y` float NOT NULL DEFAULT '0',
  `position_z` float NOT NULL DEFAULT '0',
  `orientation` float NOT NULL DEFAULT '0',
  `required_honor_rank` int(11) unsigned NOT NULL DEFAULT '0',
  `required_level` tinyint(11) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';

Ya see:P


Thu Mar 04, 2010 12:00 pm
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Joined: Sun Jul 06, 2008 7:47 pm
Posts: 874
Location: Czech Republic
Post Re: activate instance portals
Yes, thats what i ment

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Thu Mar 04, 2010 1:51 pm
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